They can also charge up their fireball, albeit with a slower time in terms of winding-up, to deal more damage. Before truly launching the fireball, the Imp had a wind-up time that leaves them vulnerable for a while. But still, fireballs can damage Doomguy, who is armed with an advanced, hell-made armor. But in Insane mode, it takes 60 points of health away from him. In normal mode, it can't truly give the Doomguy trouble. The fireballs' power is pretty questionable.
Their agility is also impressive, able to hang on pillars and walls, grab onto poles and collumns. They can also charge up their fireball into a more concentrated one, and hurls it at Doomguy, which can deal even more damage to him. They can throw their fireballs quickly, after winding it up for a while. The Imps' main attack method is by hurling a ball of hell energy, or known as "fireballs", even if they don't really look like fireballs. Even if they're weak in terms of durability/defense, they still can tank a few energy pistol shots, and even, if lucky, some shotgun blasts. In Hell, during battles, they're usually used in the front lines as harasser units, or cannon fodders. While Imps are pretty weak compared to Doomguy himself, Imps are ferocious and agile. Imps are the first Hell monsters Doomguy encounters in the game, and the most common demon in the game. In this battle between bizarre and deadly invaders. Hell creatures vs extra-terrestrial creatures. Anyways, without further due, let's just get into the battle!ĭemons (Doom 2016), the forces of Hell that ravaged and invaded the UAC colony on Mars, with forces unlike anything mankind has ever seen, eliminating anyone in their way with their grotesque acts and weapons!Īliens (XCOM: Enemy Unknown), the invaders of Earth, that rendered the planet's military forces obsolete, and drove the formation of XCOM, which they face with their lethal plasma weapons and technology! Even XCOM 2 Sectoid can considerably f*ck the demons during the start of the battle with their mind control ability, panic, and others. Why can't I use XCOM 2's aliens? Because I think that the aliens are gonna STOMP really hard. But then, I am not using any Star Wars elements, and as such, I go back to my previous battle, First Order vs ADVENT, and there, I found the match for the demons: the aliens from XCOM 1. And coincidentally, I've finished watching Doom walkthroughs, and then I thought that the demons there could be a good match for another force similar to them. What is it? It's because of Quake Champions by id Software, the same company that made Doom. I've seen the 2016 E3, a lot of good previews, and one of the things there is one of the reasons I make this battle. But then for some reason I can't explain, I cannot focus on making the battle, and as such, I changed my idea, and here I am, with my most impossible idea I have ever made. Yeah, I know, my third Season 3 battle's supposed to be Onyx Guard vs CELL. Hey guys, it's MD 33, and I am bringing you the third battle of my Season 3.